

"Creating success through teamwork." The members of BM Studio place great importance on teamwork. Just like a sports team, they work together with a shared goal in mind. Although experts from diverse fields have gathered in one place, everyone operates as "One Team, One Studio." Why do the members of BM Studio value teamwork so highly? PO Yoo Sang-geon, PO Hanbeen Lee personally explains the reason!

What is the atmosphere like in the studio?
Whether on Slack or in the office, opinions are actively shared. Furthermore, anyone can suggest ideas, and if valid, they are quickly accepted. This is because the members of BM Studio believe that "in knowledge-based fields like games, people are ultimately at the center." Consequently, they place great importance on the thoughts, knowledge, experience, and opinions of their members. Is it true? Listen to what PO Sang-geon has to say.
"During my second week at the company, my prototype was immediately implemented in-game. It was a moment when I realized, 'There are organizations where anyone can voice their opinions like this.'"
Order of the Unknown Knights PO Yoo Sang-geon
I'm curious about the team composition!
BM Studio operates with a total of four teams. There are the Nameless Knights team and the Fortress Saga team, which develop new games; the Server team, which handles global distribution and server issues; and the Operations team, which challenges itself to achieve zero hotfixes and zero bugs.

Burger Monster Studio Team Formation (2022)
What kind of game are you making?
In 2023, BM Studio will present two new titles.

First up is <The Nameless Knights>. It is a character-collecting pixel art RPG that launched in April 2023. It seamlessly captures the essence of the collectible RPG genre, SD pixel art, and the auto-battler genre. It features over 50 types of pixel characters that stimulate the desire to collect, a resource management system within the territory, and action sequences that blend 3D backgrounds with 2D characters.

<Fortress Saga> is an idle RPG that catches the eye with its stylish illustrations. It offers visual enjoyment to users through Ghibli-esque illustrations and a skin customization system. Furthermore, players can engage in strategic gameplay by strategically deploying various heroes of different classes—such as tanks, damage dealers, and healers—in the right places. In addition, the worldview that encompasses the entire game, including a narrative-driven NPC system and immersive hero stories, is another fun element of Fortress Saga.
Please introduce BM Studio's ideal candidate profile!
I am looking for those who guard against the complacency of failure! The complacency of failure refers to "the act of repeating the same failures while forgetting the potential inherent in them." This is because we must approach success through countless failures in the future. After all, blind failure is not the method to create a successful work.
Developers approach and solve problems through code, planners through numbers, and artists through drawings. However, when creating a game, problems that go beyond your specific duties are bound to arise. At BM Studio, we are looking for individuals who approach problems from a broader perspective, stepping outside their area of expertise.
Please also share interview tips!
PO Hanbin explained that you need to demonstrate your ability to execute. For instance, while it is good to analyze 'what style of games is currently successful in the market,' what is more important is the 'will to personally implement the elements that make it successful.'
You need to read the trends. And please express the energy you have to bring the trends you have observed to life.
<Fortress Saga> PO Hanbeen Lee
Sang-geon PO said, "You need to introduce your analytical skills." He suggests that just as much as enjoying the game for fun, you should also consider "what the creator's intention was in making the game." He added that if you add your own interpretation to that contemplation, you can naturally introduce your unique analytical skills.
Please share every thought you gained from asking questions about the game's production intent in this interview.
<The Order of the Unknown Knights> PO Yoo Sang-geon
——
If you come to CookApps now
Creating a success through teamwork
Burger Monster In the Studio
We can work together!
This text is a reproduction of the original article from CookApps Story. View Original
